John P Doran
Author
Publisher
Packt Publishing, Limited
Pub. Date
2021
Language
English
Description
Implementing shaders in your games can be notoriously challenging due to the complex math that stands in the way of attaining realism in games. This fourth edition, updated to Unity 2021, covers everything you need to know about vectors, constructing lighting with them, and using textures to create sophisticated effects without the complex math.
Author
Publisher
Packt Publishing
Pub. Date
2018.
Language
English
Description
Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 About This Book Learn the secrets of creating AAA quality shaders without writing long algorithms Master shader programming through easy-to-follow examples Create stunning visual effects that can be used in 3D games Who This Book Is For Unity Shaders and Effects Cookbook is for developers who want to create their first shaders in Unity 2018...
Author
Publisher
Packt Publishing
Pub. Date
2019.
Language
English
Description
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI Key Features Build captivating multiplayer games using Unreal Engine and C++ Incorporate existing C++ libraries into your game to add extra functionality such as hardware integration Practical solutions for memory management, error handling, inputs, and collision for your game codebase Book Description Unreal Engine 4 (UE4) is a popular and award-winning...
Author
Publisher
Packt Publishing Ltd
Pub. Date
2023.
Language
English
Description
Unity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, the third edition in this popular series, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach...
Author
Publisher
Packt Publishing, Limited
Pub. Date
2019
Language
English
Description
Unreal Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unreal. This book guides you through the process of creating almost any conceivable material while understanding at the same time what happens under the hood - from the PBR workflow to using many of the very useful nodes Unreal includes.
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