When fifteen-year-old orphan Alex Taylor sees an odd sign in a shop window and goes inside to investigate, he is sent on a quest to defeat an evil dragon, and in the process he confronts his fears and learns about his future and his past.
Newly-named wizard Alexander Taylor joins a familiar company of adventurers on a new quest to discover the fate of the legendary dwarf Albrek, find his mythical tomb, and locate the lost talisman that could be the key needed to save the entire dwarf realm.
When Alexander Taylor, wizard and warrior, is summoned to the land of Nezza in order to save a friend in need, he finds a country where war is a part of daily life, where adventurers are imprisoned by the Brotherhood, and where all magic is believed to be black.
Whalen Vankin is a great an honorable wizard, and he has only ever personally trained two other wizards. One is Alexander Taylor, a young man who has earned a reputation as a brave adventurer, a warrior, and a man of honor. The other is Jabez, Vankin's nephew-a man whose choices have led him down a different, darker path. Dark magic has covered Westland, and evil is stirring. Whalen and Alex must journey together into the heart of danger, confronting...
Sixteen-year-old wizard-in-training Alex Taylor and his band of fellow adventurers battle a goblin army, navigate an enchanted forest, and try to solve the sphinx's riddle in their quest to find the lost Horn of Moran and return it to Norsland before the nation erupts in war.