Yusei Matsui
Intramural relations are at an all-time low: Principal Asano wants to crush Koro Sensei's 3-E baseball team while Koro Sensei wants to avenge Principal Asano's sabotage of 3-E's midterms. Then the government sends in a new Special Forces operative—a ruthless father figure who tests Karasuma's combat coaching skills. You'll never guess which student does him proud! And when Koro Sensei digs a swimming pool to help his students cool off, they
...English teacher Irina's assassination mentor makes an appearance and the two compete-using special agent Karasuma as their target. Another transfer student/would-be assassin joins the class, accompanied by a guardian who claims to be Koro Sensei's...little brother?! A tentacle showdown ensues, sending everyone into a tentacle tizzy. Then, the 3-E students face humiliation yet again during a school baseball exhibition match. Plus, more secrets of
...The latest addition to the misfit students of Class 3-E is a Norwegian robot specially designed to assassinate their teacher—but sadly lacking in social skills. Nothing Koro Sensei can't cure with a little super-fast tentacle work! When playboy Maehara gets dissed by a girl for being in Class 3-E, revenge is clearly warranted—and Koro Sensei can help with that too! Then Irina, the English language teacher/sexy assassin, gets a visit
...Mr. Karasuma gives the 3-E students superpowered uniforms...with great results. What amazing feats will they perform in their snazzy new outfits? Then, Mr. Karasuma gives Ms. Vitch a bouquet for her birthday...with disastrous results. Next, a 3-E teacher is kidnapped by master assassin the Grim Reaper, who threatens to kill his hostage if the students tell anyone. Their rescue attempt goes horribly awry, and soon they are the ones in need of rescuing!
...The 3-E students hope to kill on their final exams to win not only respect but a special reward. Over summer break, Nagisa, Sugino, and Maehara play amateur entomologist with...a girl? After rigorous training with the greatest assassin of all, the class launches their best assassination plan yet! Now who will save our would-be assassins from a mysterious biological weapon...? Rated: T+
The students of 3-E turn a surplus of eggs to good use—in pursuit of their usual goal. Karasuma teaches them the art of parkour while Koro Sensei teaches them the game of cops and robbers. Then, someone is stealing lingerie, and naturally Koro Sensei is the prime suspect! But is he being framed...and if so, by whom? Lastly, biologically modified Itona discovers that sometimes tentacles can be a burden rather than a gift. He puts everything
...3-E student Isogai breaks the school rules by working part-time to help support his family. When Gakushu and rest of the Big Four students find out, they use his secret as leverage to force 3-E to participate in a bizarre sports-day competition. Soon it's time for the school's midterm competition as well, but when some 3-E students accidentally injure the elderly owner of a day care/after-school program, Koro Sensei forbids them from studying and
...The Grim Reaper sets up a lethal trap that buries Mr. Karasuma and Ms. Vitch alive. Will Mr. Karasuma's repressed feelings surface before he and Ms. Vitch do? And how will Mr. Karasuma face Death? Then, despite his vow to destroy the planet in March, Koro Sensei offers career counseling to his students. Nagisa's professional goal raises some serious issues. And finally, it's time for the next school festival showdown. Class A and Class E compete
...The class is divided: one half wants to carry on with the plan to assassinate Koro Sensei, while the other half wants to save him. So Koro Sensei splits them into two teams, led by Nagisa and Karma, and has them battle it out. The students of 3-E draw on everything they've learned so far to battle for or against Koro Sensei's life! Then, to uphold their now unified goal, they need to infiltrate the International Space Station...
Rated: T+
In the aftermath of tragedy, the students of 3-E nevertheless march proudly in their graduation ceremony. Will their futures still unfold as planned? And what will they do with their reward money...? Then, enjoy a long side story revealing what Koro Sensei was really up to over winter break! Can Koro Sensei truly make a friend and ally out of anyone...?! Plus, a bonus short story with all-new characters, set in a dystopian future.
Rated: T+
The battle for Koro Sensei's life against a multinational operation's soldiers and weaponry is difficult enough, but now his creator, mad scientist Yanagisawa, and and his former protégé, Grim Reaper II, join the battle to destroy him—and they've both had major enhancements! But the stakes abruptly change when a 3-E student is fatally caught in the crossfire... If there's one thing that enrages 3-E's teacher, it's harming—let alone
...Nagisa and karma travel to the International Space Station in hopes of learning the secret to saving Koro Sensei's life. Meanwhile, Yanagisawa and the upstart Grim Reaper II train ever harder to assassinate him. Then, when academic setbacks lower the spirits of his students, Koro Sensei comes up with an ingenious—or perhaps idiotic—way to cheer them up. Next, Valentine's Day arrives! Will any of the 3-E students or teachers find true
...With Shinano under intense surveillance by enemy spies, Yorishige has sent Tokiyuki to Kyo, the capital city of Japan, to stay until things cool down. Accompanied by his uncle, Hojo Yasuie, Tokiyuki must learn all he can about his enemy's intentions. Entranced by the sights and sounds of the city—and the flashy hostess of a gambling den—Tokiyuki discovers even more about his own ability to get people on his side. Surrounded by Ashikaga
...As the new year of 1334 begins, Yorishige is concerned about enemies closing in on Suwa territory. He needs information about their moves and motives and decides to send Tokiyuki and his growing band of retainers, the Elusive Warriors, to scout things out. Then, in an isolated village on the northern edge of the province, Tokiyuki encounters a dangerous stranger......Rated:T NIGEJOZU NO WAKAGIMI © 2021 by Yusei Matsui/SHUEISHA Inc.
Kiyohara, the malicious and decadent governor of Shinano, is determined to crush any dissent within the province. When Hoshina Yasaburo, a member of the Suwa sect, rises up in rebellion, Suwa Yorishige dispatches Tokiyuki and the Elusive Warriors on a clandestine mission to aid the rebel leader. But how can Tokiyuki help the Suwa sect when its soldiers are more determined to die in battle than to achieve victory?...Rated:T NIGEJYOZUNO WAKAGIMI
...Now in hiding in Suwa under the protection of Yorishige, Tokiyuki takes on a cover identity—Chojumaru, an apprentice of Suwa Grand Shrine. When Ogasawara Sadamune, the governor of Shinano and vassal of Takauji the usurper, shows up to attend a sporting event at the shrine, he's not just looking to win—if Sadamune finds any Hojo refugees, he'll have free rein to take over Suwa completely! Thinking the best way to hide Tokiyuki is in
...The 3-E students discover that Koro Sensei's greatest weakness might be a common substance. Will they be able to use it to assassinate him while he helps Meg, formerly of the varsity swim team, with her greatest weakness? The next assassination attempt, implemented by Terasaka, is more elaborate but endangers his fellow students. Can he save them without saving his target? Then, the top class at school, including Principal Asano's son, conspires
...In order to seize the Suwa domain, the conniving governor of Shinano, Ogasawara Sadamune, seeks to prove that Tokiyuki, in his guise as Chojumaru, is a Hojo clan survivor. Tokiyuki must face the all-seeing gaze of his adversary, as well as Sadamune's equally perceptive henchman. And even if Tokiyuki can escape Sadamune's machinations, his trials are far from over. When Suwa's hard-pressed allies come under attack from superior enemy forces, Tokiyuki
...Suwa allies Shinomiya and Hoshina have lost ground in their battle with the Kokushi's forces. But the outcome could have been worse if not for Tokiyuki's quick thinking. And even in defeat, Tokiyuki has learned valuable lessons about strategy from his nemesis, the wily Shokan. Now new battlefields await, and with spies everywhere in Suwa, Tokiyuki must head for Kyo, the capital city of his enemy Takauji! Though the capital is the center of arts
...The time has come for Tokiyuki and Yorishige's allies in Shinano to make their move against their enemies, the devious governor Ogasawara and the evil kokushi, Kiyohara. But in order to get the campaign going, Tokiyuki must earn the respect of Yorishige's warriors, and to do that, he'll need to engage his old nemesis, the wily Shokan. Shokan is no fool, however, and Tokiyuki will have to come up with an unexpected and dangerous tactic to achieve
...