Introduction to Blender 3.0 : learn organic and architectural modeling, lighting, materials,... painting, rendering, and compositing with Blender

Book Cover
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Published
[Berkeley] : Apress, [2022].
Status
Available Online

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Format
Language
English
ISBN
9781484279540, 1484279549
UPC
10.1007/978-1-4842-7954-0

Notes

General Note
Includes index.
Description
Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools--mesh modeling and sculpting--to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system. On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler. What You Will Learn Create objects and architectural buildings with different techniques of 3D modeling Master creating an environment for your objects and how to light them Determine how to create node materials and assign them to your Blender objects Pick up UV unwrapping and texture painting Get closer to painting and drawing in Blender Render your scenes and create stunning videos Who This Book Is For Artists, designers, architects, and animation artists who want to learn Blender by tackling the challenges of building high-end computer graphics, art, design, and architecture. Ideal for readers with little-to-no experience with Blender as it starts with the basics and covers techniques to produce objects, materials, environments.
Local note
O'Reilly,O'Reilly Online Learning: Academic/Public Library Edition

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Citations

APA Citation, 7th Edition (style guide)

Moioli, G. (2022). Introduction to Blender 3.0: learn organic and architectural modeling, lighting, materials,... painting, rendering, and compositing with Blender . Apress.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Moioli, Gianpiero. 2022. Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials,... Painting, Rendering, and Compositing With Blender. [Berkeley]: Apress.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Moioli, Gianpiero. Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials,... Painting, Rendering, and Compositing With Blender [Berkeley]: Apress, 2022.

Harvard Citation (style guide)

Moioli, G. (2022). Introduction to blender 3.0: learn organic and architectural modeling, lighting, materials,... painting, rendering, and compositing with blender. [Berkeley]: Apress.

MLA Citation, 9th Edition (style guide)

Moioli, Gianpiero. Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials,... Painting, Rendering, and Compositing With Blender Apress, 2022.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID
d5c02423-bfed-7452-3f28-b2dee2322f93-eng
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Grouping Information

Grouped Work IDd5c02423-bfed-7452-3f28-b2dee2322f93-eng
Full titleintroduction to blender 3 0 learn organic and architectural modeling lighting materials painting rendering and compositing with blender
Authormoioli gianpiero
Grouping Categorybook
Last Update2024-12-17 08:40:50AM
Last Indexed2024-12-17 08:41:44AM

Book Cover Information

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First LoadedDec 27, 2023
Last UsedJan 11, 2024

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