Learn Blender simulations the right way : create attractive and realistic animations with Mantaflow, rigid and soft bodies, and dynamic paint
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Pearson, S. (2022). Learn Blender simulations the right way: create attractive and realistic animations with Mantaflow, rigid and soft bodies, and dynamic paint ([First edition].). Packt Publishing Ltd..
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Pearson, Stephen. 2022. Learn Blender Simulations the Right Way: Create Attractive and Realistic Animations With Mantaflow, Rigid and Soft Bodies, and Dynamic Paint. Packt Publishing Ltd.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Pearson, Stephen. Learn Blender Simulations the Right Way: Create Attractive and Realistic Animations With Mantaflow, Rigid and Soft Bodies, and Dynamic Paint Packt Publishing Ltd, 2022.
MLA Citation, 9th Edition (style guide)Pearson, Stephen. Learn Blender Simulations the Right Way: Create Attractive and Realistic Animations With Mantaflow, Rigid and Soft Bodies, and Dynamic Paint [First edition]., Packt Publishing Ltd., 2022.
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Grouping Information
Grouped Work ID | 85605d3e-0dc6-58b8-6f3d-0cc8fcae8080-eng |
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Full title | learn blender simulations the right way create attractive and realistic animations with mantaflow rigid and soft bodies and dynamic paint |
Author | pearson stephen |
Grouping Category | book |
Last Update | 2024-10-08 10:55:34AM |
Last Indexed | 2024-12-03 03:20:22AM |
Book Cover Information
Image Source | default |
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First Loaded | Dec 26, 2023 |
Last Used | Jul 6, 2024 |
Marc Record
First Detected | Mar 20, 2023 10:19:47 AM |
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Last File Modification Time | Mar 20, 2023 10:19:47 AM |
Suppressed | Record had no items |
MARC Record
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035 | |a (OCoLC)1351941025 | ||
037 | |a 9781803234151|b O'Reilly Media | ||
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049 | |a MAIN | ||
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082 | 0 | 4 | |a 777/.7|2 23/eng/20221129 |
100 | 1 | |a Pearson, Stephen,|e author. | |
245 | 1 | 0 | |a Learn Blender simulations the right way :|b create attractive and realistic animations with Mantaflow, rigid and soft bodies, and dynamic paint /|c Stephen Pearson. |
250 | |a [First edition]. | ||
264 | 1 | |a Birmingham, UK :|b Packt Publishing Ltd.,|c 2022. | |
300 | |a 1 online resource (368 pages) :|b illustrations | ||
336 | |a text|b txt|2 rdacontent | ||
337 | |a computer|b c|2 rdamedia | ||
338 | |a online resource|b cr|2 rdacarrier | ||
500 | |a Includes index. | ||
520 | |a Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more! This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies. You'll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you'll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you'll use Dynamic Paint, Blender's modifier, and the physics system to create eye-catching animations. By the end of this Blender book, you'll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You'll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations. | ||
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