Immersive technologies to accelerate innovation : how virtual and augmented reality enables the co-creation of concepts

Book Cover
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Published
London, UK : ISTE, Ltd. ;, 2021.
Status
Available Online

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Format
Language
English
ISBN
9781119887294, 1119887291
UPC
10.1002/9781119887294

Notes

Bibliography
Includes bibliographical references and index.
Description
The digital transformation of companies is both a competitive challenge and a complex step for large groups and industries, and at the same time a tremendous opportunity. This transformation is entering a new dimension with the development of immersive technologies such as virtual reality, mixed reality and augmented reality, which are revolutionizing the way we generate content as well as visualize and interact with models and data. The challenges of innovation and digital transformation within companies are now converging. Research shows the potential that immersive technologies have to accelerate the first steps of the innovation process. The objective of this book is to provide a clear vision of the state of research on immersive technologies for design and to deliver practical recommendations for companies wishing to improve their innovation process.
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O'Reilly,O'Reilly Online Learning: Academic/Public Library Edition

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Citations

APA Citation, 7th Edition (style guide)

Fleury, S., & Richir, S. (2021). Immersive technologies to accelerate innovation: how virtual and augmented reality enables the co-creation of concepts . ISTE, Ltd. ;.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Fleury, Sylvain and Simon, Richir. 2021. Immersive Technologies to Accelerate Innovation: How Virtual and Augmented Reality Enables the Co-creation of Concepts. London, UK: ISTE, Ltd..

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Fleury, Sylvain and Simon, Richir. Immersive Technologies to Accelerate Innovation: How Virtual and Augmented Reality Enables the Co-creation of Concepts London, UK: ISTE, Ltd., 2021.

Harvard Citation (style guide)

Fleury, S. and Richir, S. (2021). Immersive technologies to accelerate innovation: how virtual and augmented reality enables the co-creation of concepts. London, UK: ISTE, Ltd..

MLA Citation, 9th Edition (style guide)

Fleury, Sylvain,, and Simon Richir. Immersive Technologies to Accelerate Innovation: How Virtual and Augmented Reality Enables the Co-creation of Concepts ISTE, Ltd. ;, 2021.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID
9c1a3cf2-944b-e615-8f38-a14164a32436-eng
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Grouped Work ID9c1a3cf2-944b-e615-8f38-a14164a32436-eng
Full titleimmersive technologies to accelerate innovation how virtual and augmented reality enables the co creation of concepts
Authorfleury sylvain
Grouping Categorybook
Last Update2024-12-17 08:40:50AM
Last Indexed2024-12-17 08:44:43AM

Marc Record

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Last File Modification TimeDec 17, 2024 08:19:29 AM
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504 |a Includes bibliographical references and index.
5050 |a Innovation Management: Issues and Key Points for a Vital and Strategic Process -- Creativity and Cognition: Factors and Biases of Mental Processes Involved in Creative Activities -- Physical and Virtual Environments and their Influence on Creativity -- User-Centered Innovation Methods: Design Thinking, Double Diamond, Lean UX and Time to Concept -- Some Creative Problem-Solving Methods: TRIZ, C-K, CPS, Design Sprint -- All-Terrain Ideation Techniques: Brainstorming, Brainwriting, Brainsketching, Bodystorming and Immersive-Storming -- Immersive Tools for Every Innovative Situation -- A Successful Immersive Experience for More Creativity -- Conclusion -- References -- Index -- Other titles from iSTE in Innovation, Entrepreneurship and Management.
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