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Becoming a video game designer
Becoming a video game designer
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Author
Halpern, Daniel Noah
Publisher
Simon & Schuster
Publication Date
2020.
Language
English
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ISBN
9781982137939
Table of Contents
From the Book - First Simon & Schuster hardcover edition.
The universe, also known as the game
Accumulating the fact
A scattered dynasty of recluses
The infinite hill
How to make a magic circle
The garden of forking paths
The theme of the traitor and the hero
Metaphors were a weariness of the flesh to the poets themselves
Manifestations of imagination.
Subjects
Subjects
Video game designers -- Vocational guidance -- United States
Video games -- Design
Video games industry
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