Styx and scones in the sticky wand

Book Cover
Average Rating
Publisher
Simon Spotlight
Publication Date
2023.
Language
English

Description

Two witch’s pets get into some magical mischief in this first book in the Styx and Scones Level 2 Ready-to-Read Graphics series!Styx the cat and Scones the dog live with two friendly witches. When one witch leaves her wand out by mistake, Scones thinks it’s a stick and wants to play with it, and Styx joins in on the fun. Soon, unpredictable bursts of magic are everywhere! Can the duo clean up their magical mess before the witches find out? Ready-to-Read Graphics books give readers the perfect introduction to the graphic novel format with easy-to-follow panels, speech bubbles with accessible vocabulary, and sequential storytelling that is spot-on for beginning readers. There’s even a how-to guide for reading graphic novels at the beginning of each book.

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ISBN
9781665935364
9781665935371
9781518289187

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Published Reviews

Kirkus Book Review

Pets and witches--two perennial favorites--star in this graphic novel for newer readers. Two witches, short, smiling, light-skinned Miss Hildy, who wears a purple dress, and Miss Hattie, a tall, traditional-looking witch, with a green face and long nose, sporting a black outfit and crooked pointy hat, give strict instructions to Styx, a purple cat, and Scones, a large gingery-looking dog, before leaving the house: "Don't go touching any of that stuff." They mean "creepy crystal balls," "flying brooms," and "boiling cauldrons and time-twisty clocks." Do the pets heed these words? Scones immediately picks up an unmentioned "stick" and proceeds to say some magic words like "KA-ZING!" and "KA-ZAP!" As Styx points out that the stick is a wand, Scones transforms the cat into a bat, a smelly skunk, a squirrel, a "sssssslithery" snake, and a purple giraffe. Soon the two are fighting over the stick/wand…and conjuring up bizarre objects, from jungle animals to a huge ship. Eventually the wand breaks with a giant "POP!" The two pets then begin to worry and must think of a solution before their witchy owners return. The Seussian situation will amuse young readers while they enjoy the cartoony panels. The instructions about reading the book at the very beginning are a bit confusing, but kids will figure it out. Appealing animal interaction with some magic thrown in. (Graphic fiction. 6-8) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.
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