Planesrunner

Book Cover
Average Rating
Series
Everness volume 1
Publisher
Pyr
Publication Date
2011.
Language
English

Description

There is not one you. There are many yous. There is not one world. There are many worlds. Ours is one of billions of parallel earths. When Everett Singh's scientist father is kidnapped from the streets of London, he leaves young Everett a mysterious app on his computer. Suddenly, this fourteen-year-old has become the owner of the most valuable object in the multiverse-the Infundibulum-the map of all the parallel earths, and there are dark forces in the Ten Known Worlds who will stop at nothing to get it. They've got power, authority, and the might of ten planets-some of them more technologically advanced than our Earth-at their fingertips. He's got wits, intelligence, and a knack for Indian cooking. To keep the Infundibulum safe, Everett must trick his way through the Heisenberg Gate his dad helped build and go on the run in a parallel Earth. But to rescue his Dad from Charlotte Villiers and the sinister Order, this Planesrunner's going to need friends. Friends like Captain Anastasia Sixsmyth, her adopted daughter Sen, and the crew of the airship Everness. Can they rescue Everett's father and get the Infundibulum to safety? The game is afoot! (For ages 12 & up)

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ISBN
9781616145415

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Similar Series From Novelist

NoveList provides detailed suggestions for series you might like if you enjoyed this book. Suggestions are based on recommendations from librarians and other contributors.
When something very bad happens to their fathers, the intrepid teens in these world-building series search parallel dimensions to make things right. Though the Firebird trilogy is more romantic, both series are an action-packed blend of adventure and science fiction. -- Jennifer Brannen
These series have the appeal factors suspenseful, fast-paced, and intricately plotted, and they have the genre "science fiction"; and the subjects "parallel universes," "teenage boys," and "kidnapping."
These series have the appeal factors suspenseful, action-packed, and world-building, and they have the genre "science fiction"; and the subjects "parallel universes," "interdimensional travel," and "kidnapping."
These series have the appeal factors suspenseful and world-building, and they have the genre "science fiction"; and the subjects "parallel universes," "interdimensional travel," and "teenage boys."
These series have the appeal factors suspenseful and plot-driven, and they have the genre "science fiction"; and the subject "cyborgs."
These series have the appeal factors world-building, and they have the subjects "parallel universes," "interdimensional travel," and "kidnapping."
These series have the appeal factors suspenseful and action-packed, and they have the genre "science fiction"; and the subjects "teenage boys," "kidnapping," and "missing persons."
These series have the appeal factors suspenseful and action-packed, and they have the genre "science fiction"; and the subjects "parallel universes," "interdimensional travel," and "cyborgs."
These series have the appeal factors world-building, and they have the genre "science fiction"; and the subjects "parallel universes," "interdimensional travel," and "imaginary wars and battles."
These series have the appeal factors world-building, and they have the genre "gateway fantasy"; and the subjects "parallel universes," "interdimensional travel," and "teenage boys."
These series have the appeal factors suspenseful, action-packed, and plot-driven, and they have the subjects "parallel universes," "teenage boys," and "kidnapping."
These series have the theme "seeking lost parents"; and the subjects "children of scientists," "teenage boys," and "kidnapping."
These series have the appeal factors suspenseful and plot-driven, and they have the genre "science fiction"; and the subjects "kidnapping" and "teenage romance."
These series have the appeal factors suspenseful, action-packed, and plot-driven, and they have the subject "kidnapping."

Similar Titles From NoveList

NoveList provides detailed suggestions for titles you might like if you enjoyed this book. Suggestions are based on recommendations from librarians and other contributors.
Raven's gate - Horowitz, Anthony
These books have the themes "to the rescue!" and "dark lord"; and the subjects "parallel universes," "kidnapping," and "fourteen-year-old boys."
These books have the themes "seeking lost parents" and "to the rescue!"; and the subjects "parallel universes," "kidnapping," and "interdimensional travel."
These books have the appeal factors witty, and they have the themes "seeking lost parents" and "to the rescue!"; and the subjects "children of scientists," "kidnapping," and "teenage boys."
While Into the Storm is an adult novel and Planesrunner is adult author McDonald's debut for teens, both books have crossover appeal -- and each is an action-packed example of stellar SF world-building. -- Ellen Foreman
These books have the appeal factors world-building and plot-driven, and they have the genre "science fiction"; and the subjects "parallel universes," "kidnapping," and "interdimensional travel."
Stoneheart - Fletcher, Charlie
These books have the appeal factors world-building and plot-driven, and they have the themes "to the rescue!" and "quest for magical items"; the genre "gateway fantasy"; and the subjects "parallel universes," "interdimensional travel," and "space and time."
These books have the appeal factors suspenseful and plot-driven, and they have the genre "science fiction."
Interworld has more of a mix of science fiction and fantasy (while Planesrunner is solidly SF), but both of these books about journeys into parallel worlds will please fans of vividly imagined settings and memorable characters. -- Ellen Foreman
The fire within - D'Lacey, Chris
These books have the appeal factors suspenseful, plot-driven, and intricately plotted, and they have the theme "to the rescue!."
These books have the appeal factors suspenseful, action-packed, and world-building, and they have the subjects "kidnapping," "interdimensional travel," and "twelve-year-old boys."
Though Planesrunner features more inventive world-building than the relationship-focused A Thousand Pieces of You, both suspenseful science fiction adventures are about teens who explore parallel universes, seeking to rescue (Planesrunner) or avenge (A Thousand Pieces of You) a lost parent. -- Rebecca Honeycutt
Both of these mind-bending novels hearken back to old-school science fiction in that they're more about exploring ideas and possibilities than a dystopian future. Ruins and Planesrunner are also both richly imagined, complex, and examples of stellar world-building. -- Ellen Foreman

Similar Authors From NoveList

NoveList provides detailed suggestions for other authors you might want to read if you enjoyed this book. Suggestions are based on recommendations from librarians and other contributors.
These world-building authors create thought-provoking science fiction by invoking engaging characters in fascinating settings with imaginative technology. The schisms and alliances between spirituality and science are themes shared by their intricately plotted novels. Descriptive narrative, shifts of perspective, and dramatic action fuse into compelling reading. -- Matthew Ransom
By imagining plausible technological developments and accurately portraying human characteristics, these descriptive authors create compelling, thought-provoking science fiction. Selfish and altruistic character motives are examined in dramatic situations both aided and challenged by technology. Arthur C. Clarke often depicts more grand scale events, but both concentrate on their characters' perspectives. -- Matthew Ransom
The integration of artificial intelligence and human nature is a theme common to these thought-provoking science fiction authors. Their stylistically complex novels feature engaging characters, dramatic action, and fascinating concepts about physical, mental, and spiritual reality. Atmospheric settings in the near future hum with technology. -- Matthew Ransom
These authors' works have the genre "cyberpunk"; and the subjects "space colonies," "scientists," and "artificial intelligence."
These authors' works have the appeal factors bleak, and they have the genre "dystopian fiction"; and the subjects "near future," "technology and civilization," and "space colonies."
These authors' works have the genres "cyberpunk" and "dystopian fiction"; and the subjects "genetic engineering," "near future," and "space vehicles."
These authors' works have the genre "cyberpunk"; and the subjects "parallel universes," "gangsters," and "space colonies."
These authors' works have the genres "cyberpunk" and "gateway fantasy"; and the subjects "near future," "parallel universes," and "gangsters."
These authors' works have the appeal factors bleak and haunting, and they have the subjects "space colonies," "siblings," and "teenage boys."
These authors' works have the subjects "near future," "space colonies," and "life on other planets."
These authors' works have the appeal factors world-building, and they have the genre "dystopian fiction"; the subjects "near future," "police," and "space colonies"; and characters that are "well-developed characters."
These authors' works have the appeal factors bleak and haunting, and they have the genre "science fiction thrillers"; and the subjects "near future," "space colonies," and "space vehicles."

Published Reviews

Booklist Review

Fourteen-year-old Everett Singh discovers that parallel worlds are not so theoretical after all when his physicist father is kidnapped from a London street and Everett is thrown into a pandimensional multiverse conspiracy. On E3, an electric steampunk parallel world, Everett searches for his father while evading the authorities with the help of Sen Sixsmyth, an Airish girl. As in Burgess' A Clockwork Orange (1962), a slightly altered language (a glossary is included) gives the story an off-kilter and timeless feel, and big world issues including prejudice in several forms are filtered through the characters' struggles. The novel does this with subtle humor, paying homage to several classic sf tropes, including the bigger-on-the-inside concept most commonly associated with Doctor Who. Compelling characters populate this richly imagined, complex parallel world in award-winning McDonald's debut young-adult novel, the first in the Everness series. The fast-paced, action-filled plot and cliffhanger ending will leave readers eagerly awaiting Everett's next adventure.--Osborne, Charli Copyright 2010 Booklist

From Booklist, Copyright (c) American Library Association. Used with permission.
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Publisher's Weekly Review

In this first YA novel from noted SF writer McDonald (The Dervish House), 14-year-old Everett Singh is still dealing with his parents' divorce when his quantum physicist father is kidnapped, and both the police and Everett's father's boss are acting strangely. Then Everett is emailed a complex computer program, the Infundibulum, which allows Everett, no slouch at math himself, to map out an infinite number of alternate worlds. Everett learns that his father was kidnapped because the governments of the so-called Ten Known Worlds want the Infundibulum for themselves. Soon he winds up in an alternate "electropunk" England in which sophisticated dirigibles rule the skies; there he meets Sen, the pixyish pilot of the Everness, who initially attempts to steal his computer, but becomes a close ally. Athletic, brilliant, and always ahead of the game, Everett is too perfect, but it doesn't detract from the book's fun. McDonald writes with scientific and literary sophistication, as well as a wicked sense of humor. Add nonstop action, eccentric characters, and expert universe building, and this first volume of the Everness series is a winner. Ages 12-up. (Dec.) (c) Copyright PWxyz, LLC. All rights reserved.

(c) Copyright PWxyz, LLC. All rights reserved
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Horn Book Review

After he unlocks a map of all the parallel worlds in the universe, Everett Singh follows his kidnapped father to an alternate "electropunk" London. There, he meets Sen, a street-smart teen girl, and joins the crew of the airship Everness. McDonald's gorgeous world-building and fast-paced plot will thrill fans of steampunk and science fiction. (c) Copyright 2012. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
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Kirkus Book Review

(Science fiction. 12-16)]] Copyright Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.
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Booklist Reviews

Fourteen-year-old Everett Singh discovers that parallel worlds are not so theoretical after all when his physicist father is kidnapped from a London street and Everett is thrown into a pandimensional multiverse conspiracy. On E3, an electric steampunk parallel world, Everett searches for his father while evading the authorities with the help of Sen Sixsmyth, an Airish girl. As in Burgess' A Clockwork Orange (1962), a slightly altered language (a glossary is included) gives the story an off-kilter and timeless feel, and big world issues—including prejudice in several forms—are filtered through the characters' struggles. The novel does this with subtle humor, paying homage to several classic sf tropes, including the bigger-on-the-inside concept most commonly associated with Doctor Who. Compelling characters populate this richly imagined, complex parallel world in award-winning McDonald's debut young-adult novel, the first in the Everness series. The fast-paced, action-filled plot and cliffhanger ending will leave readers eagerly awaiting Everett's next adventure. Copyright 2012 Booklist Reviews.

Copyright 2012 Booklist Reviews.
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Publishers Weekly Reviews

In this first YA novel from noted SF writer McDonald (The Dervish House), 14-year-old Everett Singh is still dealing with his parents' divorce when his quantum physicist father is kidnapped, and both the police and Everett's father's boss are acting strangely. Then Everett is emailed a complex computer program, the Infundibulum, which allows Everett, no slouch at math himself, to map out an infinite number of alternate worlds. Everett learns that his father was kidnapped because the governments of the so-called Ten Known Worlds want the Infundibulum for themselves. Soon he winds up in an alternate "electropunk" England in which sophisticated dirigibles rule the skies; there he meets Sen, the pixyish pilot of the Everness, who initially attempts to steal his computer, but becomes a close ally. Athletic, brilliant, and always ahead of the game, Everett is too perfect, but it doesn't detract from the book's fun. McDonald writes with scientific and literary sophistication, as well as a wicked sense of humor. Add nonstop action, eccentric characters, and expert universe building, and this first volume of the Everness series is a winner. Ages 12–up. (Dec.)

[Page ]. Copyright 2011 PWxyz LLC

Copyright 2011 PWxyz LLC
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