Introduction to game programming with C++

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Publisher:
Wordware Pub.,
Pub. Date:
[2007]
Language:
English
Description
Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create installation software so you can get started on the path to making both 2D and 3D games.With this book understand the basics of programming in C++, including working with variables, constants, arrays, conditional statements, pointers, and functions; learn how to use the ClanLib library to make 2D games; discover how the OGRE graphics library can be used to implement particle systems and other effects in 3D games; find out how to integrate sound and music into your game.
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ISBN:
9781435611535
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Grouped Work ID 8c6426e8-bdfe-d1df-f390-e71dec34fa75
Grouping Title introduction to game programming with c
Grouping Author thorn alan
Grouping Category book
Last Grouping Update 2018-08-06 04:40:45AM
Last Indexed 2018-09-24 04:52:43AM

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title_display Introduction to game programming with C++
title_full Introduction to game programming with C++ / Alan Thorn
title_short Introduction to game programming with C++