The Dark Times

Book Cover
Average Rating
Series
Lightfall volume 3
Publisher
Varies, see individual formats and editions
Publication Date
Varies, see individual formats and editions
Language
English

Description

The Lights have gone dark in Irpa.

Danger lurks as the air grows colder and threats lie in the shadows at every turn. While the rest of their fellowship seeks safety, Bea and Cad team up with a small group of survivors to travel to the Citadel of Knowledge, pursuing answers to their world’s darkest mysteries.

But their journey reveals even more secrets. Until an unexpected ally shines a light in the darkness, providing a clue to a mystery from long ago…and a beacon of hope for the future.

Praise for Lightfall: The Girl and the Galdurian

Harvey Awards Book of the Year Nominee

Kirkus Best Books of 2020

Fall 2020 Indie Next List

Junior Library Guild Selection

2021 Texas Library Association’s Little Maverick Graphic Novels Reading List Selection

Nominated for the Russ Manning Promising Newcomer Award

More Details

Contributors
Probert, Tim Author, Illustrator
ISBN
9780063080904
9780063080911
9780063080928

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Also in this Series

  • Lightfall: Book one,The girl & the Galdurian (Lightfall Volume 1) Cover
  • Shadow of the Bird (Lightfall Volume 2) Cover
  • The Dark Times (Lightfall Volume 3) Cover

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While Amulet starts out in the modern world and Lightfall takes place on a different planet, both of these sweeping adventure fantasy series feature a satisfying mix of thoughtful, emotional character development, exciting quests, and gorgeous artwork. -- Kristy Pasquariello
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NoveList recommends "Amulet (Kazu Kibuishi)" for fans of "Lightfall". Check out the first book in the series.
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Published Reviews

Kirkus Book Review

With Kest gone, Bea, Cad, and friends confront a new threat: If they cannot recover the sun, their entire planet will soon freeze. Ninety-four days ago, the birdlike spirit who devoured the sun was defeated after also destroying the artificial Lights that supported life on Irpa. Our protagonists depart for the Citadel of Knowledge, seeking information about the missing sun. Between weapons practice and road patrols, Bea practices the magic that the Arsai use to tap into the consciousness of all living things. Probert depicts her anxiety and self-doubt as dark, blobby ribbons or frantic spirals of text swirling around her. A recurring vision of another spirit leads Bea to question Kest's true motivations. The Citadel's resources enable Alfirid to finally translate Cad's mysterious scrolls and lead the group to the site of an ancient tragedy, upending their beliefs about their world. This third series entry features deeper character development and introspection, creating a more intimate, though no less compelling, narrative that strengthens the characters' relationships and invites further exploration of topics such as media literacy, bias, and the politics of historical record-keeping. Vibrant, expressive art showcases the characters' personalities and emotions, the coziness of woodland camp scenes, and the striking diversity and scale of the settings the travelers traverse. Most main characters resemble human-sized, anthropomorphized animals; Bea has light skin and purple hair. A resonant, richly layered adventure with a modern yet timeless emphasis on emotional intelligence, courage, and empathy. (map, alphabets) (Graphic fantasy. 8-12) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.
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