Part I. Java from the ground up: Dig into Minecraft programming with Java
Use NetBeans for Minecraft programming
Start writing Java programs
Understand how Java programs work
Store and change information in a Mod
Use strings to communicate
Use conditional tests to make decisions
Repeat an action with loops
Store information with arrays
Part II. The world of Java objects: Create your first object
Describe what your object is like
Make the most of existing objects
Store objects in data structures
Part III. Create killer Minecraft Mods: Spawn a Mob
Make one Mob Ride another
Take a census of Mobs and villages
Transmute materials in an inventory
Chop down a forest of trees
Respond to events in the game
Display a Mob's health during combat
Make a world change over time
Befriend the God of lightning
Appendix A: Visit this book's website.