Wildcard

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Warcross volume 2
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English

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An Instant New York Times Bestseller!Return to the immersive, action-packed world of Warcross in this thrilling sequel from #1 New York Times bestselling author Marie LuEmika Chen barely made it out of the Warcross Championships alive. Now that she knows the truth behind Hideo's new NeuroLink algorithm, she can no longer trust the one person she's always looked up to, who she once thought was on her side.Determined to put a stop to Hideo's grim plans, Emika and the Phoenix Riders band together, only to find a new threat lurking on the neon-lit streets of Tokyo. Someone's put a bounty on Emika's head, and her sole chance for survival lies with Zero and the Blackcoats, his ruthless crew. But Emika soon learns that Zero isn't all that he seems--and his protection comes at a price.Caught in a web of betrayal, with the future of free will at risk, just how far will Emika go to take down the man she loves?In this explosive sequel to the New York Times bestselling Warcross, Marie Lu delivers an addictive finale that will hold you captive till the very last page.

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Also in this Series

  • Warcross (Warcross Volume 1) Cover
  • Wildcard (Warcross Volume 2) Cover

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Similar Series From Novelist

NoveList provides detailed suggestions for series you might like if you enjoyed this book. Suggestions are based on recommendations from librarians and other contributors.
Both of these action-packed and compelling science fiction series follow young women hackers whose skill with technology leads to them uncovering a surprising conspiracy and embarking on a dangerous adventure. -- Stephen Ashley
The happenings in a virtual reality game suddenly have dangerous real world consequences in these action-packed science fiction series. Emika (Warcross) goes undercover to investigate a security issue in the game, while Simon (Otherworld) searches for his missing friend. -- Stephen Ashley
Teens discover real life danger in a virtual reality game in both of these action-packed science fiction series. Nova Project's world is dystopian, while Warcross is set in a futuristic version of New York City. -- Stephen Ashley
These series have the appeal factors action-packed and plot-driven, and they have the theme "press play to start"; the genre "science fiction"; and the subjects "computer games," "virtual reality games," and "teenage girls."
These series have the appeal factors action-packed, suspenseful, and plot-driven, and they have the theme "press play to start"; the genre "science fiction"; and the subjects "virtual reality games," "teenage romance," and "teenage girls."
These series have the appeal factors action-packed and fast-paced, and they have the genres "science fiction" and "science fiction thrillers"; the subjects "teenage hackers," "computer crimes," and "hackers"; and characters that are "well-developed characters."
These series have the theme "press play to start"; and the subjects "computer games," "virtual reality games," and "teenage romance."
These series have the theme "press play to start"; the genre "science fiction"; and the subjects "computer games," "virtual reality games," and "fantasy games."
These series have the appeal factors action-packed and plot-driven, and they have the theme "press play to start"; and the subjects "virtual reality games," "bounty hunters," and "teenage romance."
These series have the appeal factors action-packed, and they have the theme "press play to start"; the genre "science fiction"; and the subjects "computer games," "virtual reality games," and "video gamers."
These series have the theme "press play to start"; the genre "science fiction"; and the subjects "computer games," "virtual reality games," and "teenage girls."
These series have the theme "press play to start"; and the subjects "virtual reality games," "virtual reality," and "video gamers."
These series have the appeal factors action-packed, fast-paced, and intricately plotted, and they have the genre "science fiction"; and the subjects "teenage girls" and "teenagers."
These series have the appeal factors action-packed, suspenseful, and plot-driven, and they have the genre "science fiction"; and the subjects "teenage hackers" and "teenage romance."
These series have the appeal factors action-packed, suspenseful, and plot-driven, and they have the genre "science fiction"; and the subject "kidnapping."
These series have the subjects "teenage hackers," "computer crimes," and "spies."

Similar Titles From NoveList

NoveList provides detailed suggestions for titles you might like if you enjoyed this book. Suggestions are based on recommendations from librarians and other contributors.
These books have the appeal factors action-packed, fast-paced, and intricately plotted, and they have the genre "science fiction"; and the subjects "teenage romance" and "outlaws."
These books have the appeal factors action-packed and intricately plotted, and they have the theme "press play to start"; the subjects "computer games," "virtual reality games," and "teenage romance"; and characters that are "well-developed characters" and "likeable characters."
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These books have the theme "press play to start"; the genres "science fiction" and "science fiction thrillers"; and the subjects "virtual reality games," "teenage romance," and "teenage girls."
NoveList recommends "Otherworld (Jason Segel)" for fans of "Warcross". Check out the first book in the series.
These books have the appeal factors action-packed and fast-paced, and they have the theme "press play to start"; the genre "science fiction"; and the subjects "computer games," "virtual reality games," and "internet games."
Don't turn around - Gagnon, Michelle
These books have the appeal factors action-packed, fast-paced, and intricately plotted, and they have the subjects "computer crimes," "teenage romance," and "teenage girls."
These books have the theme "press play to start"; the genres "science fiction" and "science fiction thrillers"; and the subjects "computer games," "virtual reality games," and "teenage romance."
These books have the appeal factors action-packed, fast-paced, and intricately plotted, and they have the theme "press play to start"; and the subjects "computer games," "virtual reality games," and "internet games."
NoveList recommends "Mirador" for fans of "Warcross". Check out the first book in the series.
These books have the theme "press play to start"; the genre "science fiction thrillers"; and the subjects "computer games," "teenage hackers," and "computer crimes."
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Similar Authors From NoveList

NoveList provides detailed suggestions for other authors you might want to read if you enjoyed this book. Suggestions are based on recommendations from librarians and other contributors.
These authors write fast-paced dystopian science fiction novels for teens, combining thriller elements and political intrigue. Expect plenty of action and violence from Black and Lu, as their protagonists fight against corrupt governments and uncover dangerous secrets about their societies. -- Pamela Manasco
Both Fonda Lee and Marie Lu write action-packed science fiction for teens with elaborate world building and a dystopian edge. Lee also writes fantasy for adults and sometimes draws on the history and culture of Asia in her stories. -- Stephen Ashley
Though they also write for adults (Amy Tintera) and middle grade readers (Marie Lu), both authors are primarily known for their heart-pounding, deftly plotted dystopian novels for young adults. Many of their compelling books spotlight the daring efforts of intrepid teens in settings fractured by corruption and disease outbreaks. -- Basia Wilson
Fans of fast-paced, action-packed fantasy series for teens with intricate world-building will enjoy the works of both Sabaa Tahir and Marie Lu. Lu, who also writes for older kids, sometimes veers into dystopian science fiction, while Tahir's fantasy writing focuses a bit more on romance. -- Stephen Ashley
These authors' works have the genre "dystopian fiction"; and the subjects "post-apocalypse," "dystopias," and "survival (after epidemics)."
These authors' works have the genre "dystopian fiction"; and the subjects "post-apocalypse," "dystopias," and "fugitives."
These authors' works have the genre "dystopian fiction"; and the subjects "post-apocalypse," "dystopias," and "resistance to government."
These authors' works have the appeal factors multiple perspectives, and they have the genre "dystopian fiction"; and the subjects "post-apocalypse," "dystopias," and "teenage romance."
These authors' works have the genres "dystopian fiction" and "apocalyptic fiction"; and the subjects "post-apocalypse," "dystopias," and "teenagers."
These authors' works have the genre "science fiction thrillers"; and the subjects "plague," "fugitives," and "teenage romance."
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Published Reviews

Booklist Review

Bounty hunter turned reality game superstar Emika Chen thought she had her hands full when she became an internationally known competitor in the virtual-reality-game Warcross championships. But that was before she learned the truth about her one-time love Hideo Tanaka, a young billionaire and creator of Warcross and the inventor of an algorithm that puts everyone who uses his high-tech lenses under his control. Sure, Hideo's not trying to rule the world or anything ­this all started as a war on crime, after his little brother went missing years ago but Emi can't agree with his methods. But she's got even bigger plans: there's a bounty on her head now, and if she's going to escape the assassins who are after her, she has to turn to Zero, the infamous, if not exactly trustworthy, hacker and his team. But they've got motives of their own, and Emi might get so tangled in a web of subterfuge that she can't break free. There's plenty of high-stakes double-crossing here, and this finale moves along at a breakneck clip. Series fans will be only too happy to zoom along for the ride. HIGH-DEMAND BACKSTORY: The first book in this duology, Warcross (2017), hooked gamers and action fans alike, and they'll be dying to see how it ends.--Maggie Reagan Copyright 2018 Booklist

From Booklist, Copyright (c) American Library Association. Used with permission.
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Publisher's Weekly Review

Sure to inspire even deeper devotion among Lu's fans, this sequel picks up just three days after the Warcross finale, raising complicated questions about the consequences of technology and power. Emika Chen, exempt from Hideo Tanaka's unleashed algorithm thanks to a lucky accident, is reeling from Hideo's betrayal and the knowledge that Zero, the hacker whom Hideo hired her to neutralize, is Hideo's long-missing brother, Sasuke, whose disappearance drives Hideo to create Warcross and the algorithm. Having realized that the algorithm, meant to eliminate violence, may be causing people to commit suicide, Emika enters a tenuous partnership with Zero and the Blackcoats, a secret organization working to destroy the algorithm, and attempts to gain access to it by winning Hideo's trust. Though Emika maintains her moral center, she struggles to do right as the virtual world crosses into reality and becomes personal: "There's a point where the lines start to blur, and I am standing in that place now, struggling to see through the gray." Lu's futuristic world, with its immersive technology, feels dangerously within reach in this action-packed escapade with a thoughtful, emotion-driven core. Ages 12-up. (Sept.) © Copyright PWxyz, LLC. All rights reserved.

(c) Copyright PWxyz, LLC. All rights reserved
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School Library Journal Review

Gr 8 Up-Emika Chen has been betrayed by Hideo, the man she cared most about and tried to help. Blinded by his all-consuming need to find his long-lost brother, he now controls most of the world through an algorithm in the lenses that everyone uses to connect to the NeuroLink, the system by which they access the virtual world. Only a very few people, like Emika and her old teammates on the Phoenix Riders Warcross team, are still using beta lenses that allow them to circumvent the algorithm. This is encouraging crime bosses and criminals to turn themselves in, but others, maybe even innocent people, are committing suicide. Emika, convinced that she alone must stop the algorithm, agrees to work with mysterious hacker Zero and his Blackcoats to undermine Hideo. But there's a thin line between right and wrong, and she's not sure whom she can trust, other than her old teammates. Fans of Warcross will enjoy even more time spent in the game, along with intrigue, action, and mystery. Emika owns her flaws and still tries to do the right thing, even when she's unsure what that is. While the character development of some of her teammates feel a little flat, Emika, Hideo, and Zero shine through. VERDICT A necessary purchase for libraries that have Warcross; those where science fiction circulates well, should pick up both volumes in this duology.-Kelly Jo Lasher, Middle Township High School, Cape May Court House, NJ © Copyright 2018. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
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Horn Book Review

Upon discovering that the NeuroLink (which enables augmented and virtual realities) has been implemented with a new algorithm that will be used to subvert peoples free will, Emika Chen (Warcross, rev. 11/17) broke up with its inventor, the billionaire Hideo Tanakabut she is not over him. Moreover, she is being courted by his nemesis, Zero, the only other person ever to have hacked the phenomenally popular Warcross game. Emika alone knows that Zero is actually Sasuke Tanaka, Hideos younger brother, who was kidnapped under mysterious circumstances many years ago. As her team prepares for a rematch of the Warcross championship game, Emika is drawn into a complex web of lies and loyalties in the shadowy Tokyo underground as she strives to figure out what really happened to Zero and whether she can stop Hideo. This sequel is written in the same breathless, edge-of-your-seat style as Warcross, propelling readers through various action sequences and plot intrigues even as they ponder the ethical implications of biotechnology, augmented and virtual realities, and artificial intelligence. As this duology winds to its conclusion, the romantic tension between Emika and Hideo lingers, and there remains a promise of redemption for both of these charactersand for Zero, too. jonathan hunt (c) Copyright 2018. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
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Kirkus Book Review

The fate of free will hangs in the balance as Emika must choose a side in this sequel to Warcross (2017).In the days after Japanese Hideo triggered the algorithm in the NeuroLink enabling him to control 98 percent of its users (all except those using the beta lenses), people are turning themselves in for crimes en masse, and some child molesters and murderers are even killing themselves. Those still using beta lenseslike Emika Chen, who is implied Asian-American, and her multicultural teammateshave a little more than a week until the beta lenses will download a patch and convert to the algorithm. The tight timeline has Emika dwelling on the team-up offer from Zerowhich her friends are against as he's a terroristuntil her hand is forced by assassination attempts and Zero brings her into the secretive Blackcoat organization and into the know about his identity. Emika struggles with the Blackcoats' extreme ends-justify-the-means stance but goes along with their plan while teasing out the truth of what happened to Hideo's brother, Sasuke, all those years ago. The plotting is exquisite, with tiny details connecting back to the first book, big twists that never feel forced, and emotional power drawn from character growth. The flawlessly rendered characters anchor the sophisticated themes and world-altering stakes right up to the end game.A fast, intense, phenomenal read. (Science fiction. 13-adult) Copyright Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.
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Booklist Reviews

Bounty hunter turned reality game superstar Emika Chen thought she had her hands full when she became an internationally known competitor in the virtual-reality-game Warcross? championships. But that was before she learned the truth about her one-time love Hideo Tanaka, a young billionaire and creator of Warcross?—and the inventor of an algorithm that puts everyone who uses his high-tech lenses under his control. Sure, Hideo's not trying to rule the world or anything—­this all started as a war on crime, after his little brother went missing years ago—but Emi can't agree with his methods. But she's got even bigger plans: there's a bounty on her head now, and if she's going to escape the assassins who are after her, she has to turn to Zero, the infamous, if not exactly trustworthy, hacker and his team. But they've got motives of their own, and Emi might get so tangled in a web of subterfuge that she can't break free. There's plenty of high-stakes double-crossing here, and this finale moves along at a breakneck clip. Series fans will be only too happy to zoom along for the ride. HIGH-DEMAND BACKSTORY: The first book in this duology, Warcross?? (2017), hooked gamers and action fans alike, and they'll be dying to see how it ends. Grades 9-12. Copyright 2018 Booklist Reviews.

Copyright 2018 Booklist Reviews.
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Publishers Weekly Reviews

Sure to inspire even deeper devotion among Lu's fans, this sequel picks up just three days after the Warcross finale, raising complicated questions about the consequences of technology and power. Emika Chen, exempt from Hideo Tanaka's unleashed algorithm thanks to a lucky accident, is reeling from Hideo's betrayal and the knowledge that Zero, the hacker whom Hideo hired her to neutralize, is Hideo's long-missing brother, Sasuke, whose disappearance drives Hideo to create Warcross and the algorithm. Having realized that the algorithm, meant to eliminate violence, may be causing people to commit suicide, Emika enters a tenuous partnership with Zero and the Blackcoats, a secret organization working to destroy the algorithm, and attempts to gain access to it by winning Hideo's trust. Though Emika maintains her moral center, she struggles to do right as the virtual world crosses into reality and becomes personal: "There's a point where the lines start to blur, and I am standing in that place now, struggling to see through the gray." Lu's futuristic world, with its immersive technology, feels dangerously within reach in this action-packed escapade with a thoughtful, emotion-driven core. Ages 12–up. (Sept.)

Copyright 2018 Publishers Weekly.

Copyright 2018 Publishers Weekly.
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School Library Journal Reviews

Gr 8 Up–Emika Chen has been betrayed by Hideo, the man she cared most about and tried to help. Blinded by his all-consuming need to find his long-lost brother, he now controls most of the world through an algorithm in the lenses that everyone uses to connect to the NeuroLink, the system by which they access the virtual world. Only a very few people, like Emika and her old teammates on the Phoenix Riders Warcross team, are still using beta lenses that allow them to circumvent the algorithm. This is encouraging crime bosses and criminals to turn themselves in, but others, maybe even innocent people, are committing suicide. Emika, convinced that she alone must stop the algorithm, agrees to work with mysterious hacker Zero and his Blackcoats to undermine Hideo. But there's a thin line between right and wrong, and she's not sure whom she can trust, other than her old teammates. Fans of Warcross will enjoy even more time spent in the game, along with intrigue, action, and mystery. Emika owns her flaws and still tries to do the right thing, even when she's unsure what that is. While the character development of some of her teammates feel a little flat, Emika, Hideo, and Zero shine through. VERDICT A necessary purchase for libraries that have Warcross; those where science fiction circulates well, should pick up both volumes in this duology.—Kelly Jo Lasher, Middle Township High School, Cape May Court House, NJ

Copyright 2018 School Library Journal.

Copyright 2018 School Library Journal.
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