"In this exciting title, readers will learn about basic robot components and how they are used to build various robots for different purposes. "Makers and Shakers" sidebars introduce the world's greatest robot designers and explain how they came to create their exciting inventions. Step-by-step Maker projects let readers put their skills to use as they build amazing robotic creations."--
"In this engaging title, readers interested in animation will learn about the history of this art in motion, and discover who the worlds greatest animators have been and how they came to create their inspiring works. The book includes several imaginative Maker projects to inspire readers to create their own animation."--
"From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way. By breaking this daunting subject down into the 10 "super skills" needed, young readers can get familiar with computer coding and build on their skills as they progress through the book."--Provided by publisher.
"Computer coding is quickly becoming a necessary and sought after skill and schools have incorporated it into their curriculum, beginning as early as kindergarten to ensure students understand the languages and uses of computer coding. This workbook is full of fun exercises and step-by-step guidance, making it the perfect introductory practice book to build vital skills in one of the fastest growing industries"--Penguin Putnam.
Coding computer programs is one of the most valuable skills for anyone to have. Written for children with little to no coding experience, "Coding Games in Scratch" guides children through building platform games, puzzles, racers, and 3-D action games.
Meet Ruby--a small girl with a huge imagination. In Ruby's world, anything is possible if you set your mind to it. As Ruby embarks on her adventure, kids will be introduced through storytelling to the basic concepts of coding. With activities included in every chapter, future kid coders will be thrilled to put their own imaginations to work.
Python for Kids brings Python to life and brings kids (and their parents) into the wonderful world of programming. Author Jason R. Briggs guides readers through the basics, experimenting with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things fun and engaging throughout....
With LittleBits, you can build your own electronic devices using modules that snap together easily with magnets. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn STEM concepts, new vocabulary, and locate information.
"This plugged-in title helps readers navigate the sometimes-complex world of electronic innovation. Young readers can explore this exciting and popular field by learning the basics of electronic circuits and how electronic components work, which they can then apply to an idea of their own. They will be able to create their project using everyday materials and easy-to-understand computer elements. Important electronic innovators and their creations...
"Demystifies electricity and teaches how to build electronics projects. Covers how circuits, voltage, and current work. Each part of the book focuses on different fundamental electronics concepts with hands-on projects"--