St. Louis, MO : Stonemaier Games, 2015.
1 game (2 rules booklets, 1 quick reference guide, 5 player mats, 1 game board, 80 resource tokens, 80 coins, 12 multiplier tokens, 12 encounter tokens, 6 bonus tiles, 42 combat cards, 23 objective cards, 28 encounter cards, 12 factory cards, 2 power dials, 5 riverwalk cards, 5 quick-start cards) : cardboard, paper, wood, plastic, color ; in box 30 x 36 x 10 cm
Title and statement of responsibility from container.
For 1-5 players.
Duration of play: 115 minutes.
Includes a solo mode titled "Scythe Automa" by Automa Factory, which introduces an artificial component called the Automa to Scythe so that it can be played solitaire.
Scythe Automa: designer, Morten Monrad Pederson ; assistant designer, David Studley ; special advisor, Lines J Hutter.
"Scythe is a board game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. The ashes from the first Great War still darken the snow in 1920s Europa. The capitalistic city-state known simply as 'The Factory, ' which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. With characters from five factions converging onto a small but highly desired swath of land, who will gain fame and fortune by establishing their empire as the leader of Eastern Europa?"--Rulebook.