The Enigma game
(Book)
Author
Published
Los Angeles : Hyperion, 2020., ©2020
Appears on list
Status
Copies
Location | Call Number | Status | Due Date |
---|---|---|---|
Columbia Pike - Teen Fiction | YF WEIN | Checked Out | October 10, 2024 |
Description
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More Details
Published
Los Angeles : Hyperion, 2020., ©2020
Format
Book
Physical Desc
437 pages ; 22 cm
Street Date
2005
Language
English
Notes
Bibliography
Includes bibliographical references.
Description
Told in multiple voices, fifteen-year-old Jamaican Louisa Adair uncovers an Enigma machine in the small Scottish village where she cares for an elderly German woman, and helps solve a puzzle that could turn the tide of World War II.
Description
A German soldier risks his life to drop off the sought-after Enigma Machine to British Intelligence, hiding it in a pub in a small town in northeast Scotland. Louisa Adair, a teen girl hired to look after the pub owner's elderly, German-born aunt, Jane Warner, finds it but doesn't report it. Flight-Lieutenant Jamie Beaufort-Stuart intercepts a signal but can't figure it out. Ellen McEwen, volunteer at the local airfield, acts as the go-between and messenger, after Louisa involves Jane in translating. The planes under Jamie's command seem charmed, and the four are loathe to give up the machine. Even after Elisabeth Lind from British Intelligence arrives, even after the Germans start bombing the tiny town. -- adapted from Goodreads info
Target Audience
Ages 12-18.,Hyperion.
Target Audience
Grades 10-12.,Hyperion.
Awards
A Junior Library Guild selection.
Subjects
LC Subjects
Code and cipher stories.
Code and cipher stories.
Cryptologic fiction.
Enigma cipher system -- Fiction.
Historical fiction.
Jamaicans -- Scotland -- Juvenile fiction.
Orphans -- Juvenile fiction.
Orphans -- Juvenile fiction.
Scotland -- History -- 20th century -- Juvenile fiction.
War fiction.
War stories.
World War, 1939-1945 -- Juvenile fiction.
World War, 1939-1945 -- Juvenile fiction.
Young adult fiction.
Code and cipher stories.
Cryptologic fiction.
Enigma cipher system -- Fiction.
Historical fiction.
Jamaicans -- Scotland -- Juvenile fiction.
Orphans -- Juvenile fiction.
Orphans -- Juvenile fiction.
Scotland -- History -- 20th century -- Juvenile fiction.
War fiction.
War stories.
World War, 1939-1945 -- Juvenile fiction.
World War, 1939-1945 -- Juvenile fiction.
Young adult fiction.
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Citations
APA Citation, 7th Edition (style guide)
Wein, E. (2020). The Enigma game (First edition.). Hyperion.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Wein, Elizabeth. 2020. The Enigma Game. Hyperion.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Wein, Elizabeth. The Enigma Game Hyperion, 2020.
MLA Citation, 9th Edition (style guide)Wein, Elizabeth. The Enigma Game First edition., Hyperion, 2020.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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