The adventure zone. [6], The suffering game
(Graphic Novel)
Author
Contributors
Pietsch, Carey, author,
McElroy, Griffin, author.
Stone, Tess letterer.
Langridge, Roger letterer.
Casey, Meg, flatter.
McElroy, Griffin, author.
Stone, Tess letterer.
Langridge, Roger letterer.
Casey, Meg, flatter.
Published
New York : First Second, 2024.
Status
Copies
Location | Call Number | Status | Due Date |
---|---|---|---|
Central - Adult Graphic Novel - Fiction - NEW | GRAPH ADVEN | Checked Out | February 16, 2025 |
Description
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More Details
Published
New York : First Second, 2024.
Format
Graphic Novel
Physical Desc
247 pages : chiefly color illustrations ; 23 cm.
Language
English
Notes
Description
"Our heroes are finally nearing the end of their quest to collect the seven Grand Relics, dangerous magical artifacts which threaten the world as they know it. The penultimate item on their adventuring to-do list is the Animus Bell, which The Director tells them is hidden at the heart of Wonderland, a carnival of torment. Once inside, the boys will have their shot at winning the Bell...but each step forward comes at a horrible cost. And the deeper they go--the closer they get--the higher a price they'll pay. And if they can secure the Bell, surely then the worst will be over, right? Surely they'll go back up to their Moonbase in the sky, and hand the Bell over to The Director, and Bureau life will return to normal while they begin their hunt for the final relic, right? They're so close to the end, after all, and they've gone through so much to get this far. There can't possibly be any further surprises in store...." --,Provided by publisher
Subjects
LC Subjects
Action and adventure comics.
Dwarfs (Folklore) -- Comic books, strips, etc.
Elves -- Comic books, strips, etc.
Fantasy comics.
Fantasy games -- Comic books, strips, etc.
Gambling -- Comic books, strips, etc.
Gay comics.
Graphic novels.
Graphic novels.
Humorous comics.
Magic -- Comic books, strips, etc.
Manipulative behavior -- Comic books, strips, etc.
Queer comics.
Quests (Expeditions) -- Comic books, strips, etc.
Shell games -- Comic books, strips, etc.
Twins -- Comic books, strips, etc.
Wizards -- Comic books, strips, etc.
Dwarfs (Folklore) -- Comic books, strips, etc.
Elves -- Comic books, strips, etc.
Fantasy comics.
Fantasy games -- Comic books, strips, etc.
Gambling -- Comic books, strips, etc.
Gay comics.
Graphic novels.
Graphic novels.
Humorous comics.
Magic -- Comic books, strips, etc.
Manipulative behavior -- Comic books, strips, etc.
Queer comics.
Quests (Expeditions) -- Comic books, strips, etc.
Shell games -- Comic books, strips, etc.
Twins -- Comic books, strips, etc.
Wizards -- Comic books, strips, etc.
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Citations
APA Citation, 7th Edition (style guide)
McElroy, C., Pietsch, C., McElroy, G., Stone, T., Langridge, R., Casey, M., Chau, E., Davis, C. (. w. a. a., Lerche, J., Tassoni, C., Wasil, K., Whittle, K., Douglass, R., Brill, C., & Wilgus, B. A. (2024). The adventure zone (First edition.). First Second.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Clint McElroy et al.. 2024. The Adventure Zone. New York: First Second.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Clint McElroy et al.. The Adventure Zone New York: First Second, 2024.
Harvard Citation (style guide)McElroy, C., Pietsch, C., McElroy, G., Stone, T., Langridge, R., Casey, M. and Chau, E. et al (2024). The adventure zone. First edn. New York: First Second.
MLA Citation, 9th Edition (style guide)McElroy, Clint, et al. The Adventure Zone First edition., First Second, 2024.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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