Catalog Search Results
Author
Publisher
Apress
Pub. Date
2022
Language
English
Description
Take your hand-drawn illustrations to the next level by using various selection tools in Photoshop to clean up the artwork, and Illustrator for final refinement. Also, learn to save your artwork as vector images to be used for web, print, or even stills for character animation. Author Jennifer Harder begins by showing you how to use basic tools in Photoshop to clean up your artwork, followed by Marquee tools and more. Next, you will see how to use...
Author
Publisher
Packt Publishing Ltd
Pub. Date
2018.
Language
English
Description
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Key Features Explore techniques for implementing shadows using shadow maps and shadow volumes Learn to use GLSL features such as compute, geometry, and tessellation shaders Use GLSL to create a wide variety of modern, realistic visual effects Book Description OpenGL 4 Shading Language Cookbook,...
Author
Publisher
No Starch Press
Pub. Date
[2021]
Language
English
Description
"An introduction to computer graphics that focuses on raytracing and rasterization. Topics and algorithms are presented without the use of external libraries or APIs and with pseudocode that is not specific to a programming language. Includes links to interactive demonstrations for each algorithm"--
Author
Language
English
Formats
Description
BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with...
Author
Publisher
CRC Press, Taylor and Francis Group
Pub. Date
[2018]
Language
English
Description
Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such...
Author
Publisher
Apress
Pub. Date
2022
Language
English
Description
Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX, tools and techniques for creating believable visual effects, and popular tools used in the industry. Next, you are introduced to Autodesk Maya and its...
Author
Publisher
Apress
Pub. Date
[2018]
Language
English
Description
Learn advanced techniques and improve your audio visualization skills with Thinking Machine Audio Dreams (ThMAD). With this book, you can concentrate on advanced examples and usage patterns, including using shaders in a more profound way, and how to incorporate ThMAD into a tool chain using the professional sound server JACK. Advanced Audio Visualization Using ThMAD provides advanced techniques for generating graphics, improving performance, and providing...
Author
Publisher
O'Reilly Media, Inc
Pub. Date
2019.
Language
English
Description
"If you're in a hurry to learn D3.js, the leading JavaScript library for web-based graphics and visualization, this book is for you. Written for technically savvy readers with a background in programming or data science, the book moves quickly, emphasizing unifying concepts and patterns. Anticipating common difficulties, author Philipp K. Janert teaches you how to apply D3 to your own problems. Assuming only a general programming background, but no...
Author
Publisher
Dpunkt.verlag
Pub. Date
[2020]
Language
Deutsch
Description
D3.js ist die führende JavaScript-Bibliothek, um webbasierte Grafiken und interaktive Visualisierungen zu erstellen. Das Buch ermöglicht JavaScript-Programmierern und anderen mit allgemeinem Programmierhintergrund einen raschen Einstieg in das Thema. Es erklärt außerdem unterstützende Technologien wie SVG, HTML5, CSS und das DOM Es bildet eine praktische Anlaufstelle für ein technisches Publikum und sollte in keiner Webagentur fehlen.
Author
Publisher
Packt Publishing
Pub. Date
2020
Language
English
Description
Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83 Key Features Learn the basics of 3D design and navigate your way around the Blender interface Understand how 3D components work and how to create 3D content for your games Familiarize yourself with 3D Modeling, Texturing,...
Author
Publisher
Packt Publishing, Limited
Pub. Date
2022
Language
English
Description
Get to grips with new real-time animation techniques and tricks to improve both your artistic and technical skills in shading, 3D rendering, lighting, and scene creation using Blender 3.0 Key Features Learn real-time rendering engine concepts by creating three projects Understand how to update workflows to Blender 3.0 Explore intermediate to advanced-level tutorials on creating art inside Blender Book Description Blender is one of the most important...
Author
Publisher
Addison-Wesley
Pub. Date
[2017]
Language
English
Description
This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including...
Author
Series
Publisher
Adobe Press
Pub. Date
[2020]
Language
English
Description
Adobe Dimension empowers graphic designers to create high-quality photorealistic imagery using 2D and 3D assets -- and if you have an Adobe Creative Cloud subscription, it's already included. Adobe Dimension Classroom in a Book (2020 release) offers complete hands-on training in 14 lessons that help you master it quickly and easily. Straight from Adobe Press, this is the latest in our best-selling series of official Adobe software training guides...
17) Adobe Dimension CC classroom in a book: 2019 release : the official training workbook from Adobe
Author
Series
Publisher
Adobe Press
Pub. Date
[2019]
Language
English
Author
Series
Publisher
Apress
Pub. Date
2021
Language
English
Description
Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant...
Publisher
Elsevier
Pub. Date
[2017]
Language
English
Description
Advances in GPU Research and Practice focuses on research and practices in GPU based systems. The topics treated cover a range of issues, ranging from hardware and architectural issues, to high level issues, such as application systems, parallel programming, middleware, and power and energy issues. Divided into six parts, this edited volume provides the latest research on GPU computing. Part I: Architectural Solutions focuses on the architectural...
Author
Publisher
MITP Verlags GmbH & Co. KG
Pub. Date
[2019]
Language
Deutsch
Description
Praxiswissen für Einsteiger Die beliebte und kostenlose Alternative für die Arbeit mit Vektorgrafiken Schritt für Schritt erklärt Von der Installation und den richtigen Einstellungen bis hin zu fachmännischen Publikationen Mit vielen praxisnahen Beispielen und kleinen Projekten zum Nachmachen Inkscape ist der meistgenutzte Open-Source-Editor für Vektorgrafiken. Von der Inkscape-Gemeinschaft als freie Software entwickelt, lassen sich damit ebenso...
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