Catalog Search Results
The Incubator - Art at the Library
Author
Language
English
Formats
Description
BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with...
Author
Publisher
Apress
Pub. Date
[2017]
Language
English
Description
Explore the approach, techniques, and mindshift needed to design truly breakthrough experiences for the Microsoft HoloLens and Windows Mixed Reality platform. Learn what's so different about working with holograms, how to think spatially, and where to start designing your own holographic projects. You'll move rapidly from initial concept to persuasive prototype--all without the need for expensive tools or a designer's skill set. Designing for mixed...
Author
Series
Addison-Wesley usability and HCI volume 0
Publisher
Addison-Wesley
Pub. Date
©2017.
Language
English
Author
Publisher
Packt Publishing, Limited
Pub. Date
2022
Language
English
Description
Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tank Key Features Explore Blender's wide array of 3D modeling tools and features with key images printed in color Learn techniques for texturing, rendering, and rigging Employ these lessons to create increasingly complex hard-surface models Book Description Blender is a massively popular and powerful...
Author
Publisher
Packt Publishing
Pub. Date
2023.
Language
English
Description
Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don't be discouraged! 3D Environment Design with Blender will get you up and running. This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient...
Author
Publisher
Apress
Pub. Date
[2022]
Language
English
Description
Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools--mesh modeling and sculpting--to create virtual objects and environments. And, you will explore building...
Author
Series
Publisher
Sams
Pub. Date
[2018]
Language
English
Formats
Description
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds...
9) Tinkercad
Author
Series
Publisher
John Wiley and Sons
Pub. Date
[2018]
Language
English
Description
Annotation
Author
Publisher
Packt Publishing Ltd
Pub. Date
2018.
Language
English
Description
Learn the new Blender 2.8 user interface and make 3D models Key Features Find your way round the new user interface and tools of Blender 2.8 Create materials, apply textures and render scenes Use the new cutting-edge real-time render EEVEE in your projects Book Description Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation....
Author
Publisher
CRC Press
Pub. Date
2024.
Language
English
Description
BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated...
Author
Publisher
Packt Publishing, Limited
Pub. Date
2022
Language
English
Description
A comprehensive guide with key images printed in color to learning motion graphics, character modeling and rigging, creating dynamic hair and clothes, 3D scanning using photogrammetry, and more Key Features Learn how to use geometry nodes to create motion graphics and dynamic scenes Understand organic 3D modeling and how to create and animate your own 3D characters Use physics simulations to create clothing and hair for characters that interact with...
Author
Publisher
Morgan Kaufmann
Pub. Date
[2017]
Language
English
Description
""Computer graphics, and rendering in particular, is full of beautiful theory. The theory covers physical concepts, such as light fields and the interaction of light with different materials, and mathematical concepts, such as integral equations and Monte Carlo integration. The great thing about computers is that they allow us to build rendering systems based on the best theory. This book turns the theory of image-making into a practical method for...
Author
Publisher
Apress
Pub. Date
[2022]
Language
English
Description
Get hands-on practical knowledge of concepts and techniques for VR development using Unity® and VRTK version 4. This book is a step-by-step guide to learning VRTK 4 for developing immersive VR experiences. Unity is a powerful game engine for developing VR experiences. With its built-in support for all major VR headsets, it's the perfect tool for developers to realize their vision in VR. VRTK is a battle-tested VR solution for Unity; VRTK 4, in conjunction...
Author
Publisher
Packt Publishing Ltd
Pub. Date
2022.
Language
English
Description
Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more! This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as...
Author
Publisher
CRC Press, Taylor & Francis Group
Pub. Date
2024.
Language
English
Description
"The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content. The book introduces the program's Graphical User Interface and shows how to implement tools for modelling and animating characters and created scenes with the application of...
Author
Series
Publisher
John Wiley & Sons, Inc
Pub. Date
[2024]
Language
English
Description
"Blender, the free software for creating anything in 3D from scratch, is a dream come true for digital artists. This book is a treasure trove of information for anyone who wants to create their own animations. Explore every step in the 3D creation process with jargon-free instructions and walkthroughs. Ever if you've never created in 3D before, you can start building models, working with light and texture, rendering images, editing video, and finalizing...
19) Blender
Author
Series
Publisher
John Wiley & Sons, Inc
Pub. Date
[2020]
Language
English
Description
"Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool." --
Author
Publisher
Packt Publishing
Pub. Date
2018.
Language
English
Description
Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A*, DFS, and UCB1 Key Features Explore different algorithms for creating decision-making agents that go beyond simple behaviors and movement Discover the latest features of the NavMesh API for scripting intelligent behaviour in your game characters Create games that are non-predictable and dynamic and have a high replayability...
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