Catalog Search Results
Author
Publisher
The Countryman Press
Pub. Date
2020.
Language
English
Description
"Immerse yourself in 45 spectacularly imagined virtual cities, from Arkham City to Whiterun, in this beautifully illustrated unofficial guide. Spanning decades of digital history, this is the ultimate travel guide and atlas of the gamer imagination. Dimopoulos invites readers to share his vision of dozens of different gaming franchises like never before: discover Dimopoulos's Half-Life 2's City 17, Yakuza 0's Kamurocho, Fallout's New Vegas, Super...
23) Gauntlet
Author
Series
Arena volume 2
Publisher
ACE
Pub. Date
2017.
Language
English
Description
"Plug back into the dangerous world of virtual gaming, in the next thrilling novel from the author of Arena. Kali Ling has faced down death hundreds of times for the entertainment of millions. She knows fear--and she knows what's truly terrifying ... There's a new game in town. A brutal, winner-takes-all, international video game tournament showcasing the world's most elite players, promising fame, prestige, and unbelievable fortune. But there's a...
Author
Pub. Date
[2019]
Language
English
Formats
Description
"A playful, kid-friendly introduction to game development using Twine, a free online scripting tool for creative storytelling. Author is a well-known professional game designer. Make Your Own Twine Games! shows you how to make interactive fiction games using Twine, a beginner-friendly online tool for creating non-linear stories. Readers use basic web scripting to design choose-your-own-adventure games using author's games as examples. Anthropy walks...
Author
Publisher
St. Martin's Press
Pub. Date
2017.
Language
English
Description
The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now...
Author
Publisher
It Books, an imprint of HarperCollinsPublishers
Pub. Date
c2014.
Language
English
Description
"A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the videogame industry--in development as a feature film from Sony PicturesIn 1990, Nintendo had a virtual monopoly on the videogame industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger...
Author
Publisher
Atria Books
Pub. Date
©2017.
Language
English
Description
"From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today's blockbuster video games are made. When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer--he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry--Bioshock,...
Author
Series
Language
English
Description
It's game time! Press start on FGTeeV Saves the World!, the second graphic novel in the awesome-packed, New York Times bestselling series by YouTube's favorite family of gamers, FGTeeV!
The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy's opinion the updated version doesn't
...Author
Publisher
Melville House
Pub. Date
[2016]
Language
English
Description
""The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers--which, in fact, he is."--Tom Bissell, author of Extra Lives: Why Video Games Matter On January 31, 2012, in an internet cafe on the outskirts of New Taipei City, Taiwan, 23-year-old student Chen Rong-yu was found dead at his keyboard while the video game he had been playing for three days straight...
Publisher
HarperCollins Publishers
Pub. Date
[2018]
Language
English
Description
"Drawing on the World Video Game Hall of Fame's unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming."--Amazon.
Author
Publisher
Apress
Pub. Date
[2019]
Language
English
Description
Create a fully working multiplayer game from scratch using TypeScript, Socket.io, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.
Author
Publisher
Peachpit Press
Pub. Date
[2020]
Language
English
Description
Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology-and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts...
Author
Publisher
Packt Publishing, Limited
Pub. Date
2022
Language
English
Description
Build a complete game from start to finish using Flutter and Flame while getting acquainted with each building block in game design along the way Key Features Begin your Flutter game development journey with step-by-step instructions and best practices Understand the Flame game engine and its essential elements for making games, sprite animation, tilemaps, and audio Build enjoyable games with Flutter that can be played across different platforms Book...
Author
Publisher
Apress
Pub. Date
[2022]
Language
English
Description
Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development. The Way We Play allows you to explore game design and theory while also learning the nuances of how games in different genres should be approached, their workings, and successful unique selling...
Author
Publisher
Routledge, Taylor & Francis Group
Pub. Date
2019.
Language
English
Description
Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game. All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware, the reader will be able to create a game of their own and develop a portfolio that demonstrates their capacities in interactive sound design. Perfect for...
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